Eleven long holidays go out to see people are not as good as home to play VR four mainstream VR equipment recommended

In the twinkling of an eye, this year’s eleventh holiday will be ushered in. This year’s 11th and Mid-Autumn Festival will be together, and the 8-day long vacation will not be too cool. I believe that many of my friends have already customized the travel plan for the 11th. In fact, it is definitely a crowd of people who go on such a long vacation. Instead of going outside to see people being sinned, it feels better to play and rest at home. At this time, having a high-performance VR device will not only take you to the world to experience the "immersive" landscape, but also let you play the immersive game on Steam at home. Today, TechWeb recommends it for everyone. It is the mainstream of the popular high-definition VR heads on the market. Buying a station to come back with you for 8 days of long vacation, I believe it will give you a different feeling.

Ant VR Set 2C

The ant VR set 2C uses a VR-specific OLED screen with strong picture synchronization, resolution of 2160x1200 pixels, and a low-afterce low-latency design while maintaining a 90Hz refresh rate. The optimized optical solution has an increased visual area, and the Fresnel lens has a small light and small dispersion, which can make the user's field of vision wider.

11 long holiday to go out to see people, not as good as home to play VR four mainstream VR equipment recommended

Ant VR Helmet 2C is the main sofa-level application, the original Xbox handle new gameplay, Xbox controller simulation VR operation, so that users can play more Steam platform VR games through the ant view hall on the comfortable sofa.

Like the VR helmet 2C's FOV and the ant VR set 2S, the ant VR helmet 2C upgrades to a 110-degree near-circle field of view, allowing the experiencer to see a much larger range of virtual worlds in the game. Not only that, AntVision VR Helmet 2C is also aimed at the B-end market, which can be used with vehicles such as driving, riding gear, walking platforms, and dynamic platforms to create different scenarios.

11 long holiday to go out to see people, not as good as home to play VR four mainstream VR equipment recommended

Google DaydreamView

Last year's DaydreamView launched by Google can be said to create a bargain-hunting threshold for VR experience for users. Daydream is not a single product. It is Google's ecosystem for high-end mobile VR, including Daydream-Ready phones, heads-ups and apps.

11 long holiday to go out to see people, not as good as home to play VR four mainstream VR equipment recommended

The design of DaydreamView is cheap but generous. The device hides a very simple plastic skeleton structure with two basic lenses, all of which are wrapped in elegant fabric. Unlike the built-in IMU like GearVR, with a touchpad and microUSB port, the View head has almost nothing but plastic structures and lenses. Of course, there is also an NFC chip hidden in the front cover, which can be automatically detected by the system after the mobile phone is placed. The head display has no battery and does not even need to be inserted into the phone.

This approach reduces costs and includes the Daydream controller. Compared to the head display, the Daydream controller is a bit complicated, with a battery, a touchpad, a few buttons and an IMU, but the controller's View head is still $20 less than the $100 Samsung GearVR.

11 long holiday to go out to see people, not as good as home to play VR four mainstream VR equipment recommended

Daydream's current games are not so attractive (the current number is not much), it is hard to say which game is particularly prominent. Although the game has some nice features, it still feels like a demo. Of course, most games are currently available for free download. However, most games have proven that a simple motion controller adds many elements to the mobile VR experience, giving players the feeling that they can have more direct impact on the virtual world.

PlayStationVR

The PSVR launched last year has a high popularity in the sofa-level VR field. PSVR is the only VR device that many people already have the required host (PS4), so playing PSVR does not require additional configuration of the PC. In terms of comfort, the PSVR is also very considerate, the weight is not on the nose or cheeks, but the circle on the top of the head, and the weight at the rear, so that the front and rear weight balance. There is no problem with wearing glasses.

11 long holiday to go out to see people, not as good as home to play VR four mainstream VR equipment recommended

There is only one 1080x960 screen in PSVR, and the other two VRs have one name per eye. Although PSVR is not as good as OculusRift and HTCVive HD, the effect is already very good. However, PSCamera and Move handcuffs are actually products of a few years ago, so the accuracy is not as good as two opponents (some games support PS4 controllers). It should be noted that PSVR is best played in a dark environment, otherwise you may not be able to track you. Another important point is that some people may have a feeling of "dizziness" that will greatly affect the experience. This varies from person to person, so it is highly recommended to go to the store to try it before buying to see if you have this reaction.

11 long holiday to go out to see people, not as good as home to play VR four mainstream VR equipment recommended

In addition to the hardware itself, the software is of course equally important. As a peripheral of the PS4, PSVR has particular advantages. The first round of the game list is quite rich, and most people will find interesting things. Since the demand for VR games is higher than the average game, and the high fps is maintained, the picture will not be as detailed and beautiful as a normal PS4 game. Another advantage of the software is that PSVR will display the screen that the player sees on the TV at the same time, so that others can see it. This is a feature that is not available on the OculusRift and HTCVive.

Big Peng E3 Positioning Edition

From the appearance point of view, the big friend E3 positioning version of the head color display is mainly gray and black, compared with the white basic version listed in May to be more mature. At the same time, from the side, the head is full and round, the touch is good, and the visual effect is very fashionable. In terms of styling, the big friend E3 still has a high degree of recognition in the appearance of the current VR heads at home and abroad.

11 long holiday to go out to see people, not as good as home to play VR four mainstream VR equipment recommended

In terms of wearing, the head adopts a plastic frame combined with a top strap, and a removable sponge pad is added to the rear to prevent the back of the head from being accumulated behind the head during the experience. Easy to wear. In addition, the sponge on the head is relatively soft, the comfort is moderate, and the rubber mask is added to the nose to prevent light leakage during the VR experience.

11 long holiday out to see people is not as good as home VR four mainstream VR equipment recommended 11 long holiday to see people not as good as home VR four mainstream VR equipment recommended

From the actual game experience, the accuracy of this tracking system designed by Big Peng is still very high, which can satisfy the player's daily VR gaming experience. As such, the tracking effect of the dual base station version may be better. At the same time, the clarity brought by the screen is also good, and the display effect of the Samsung AMOLED screen is worthy of recognition. Overall, the big friend E3 has a face value, and has an advantage in terms of price. It is much cheaper than the current first-line PCVR equipment, and has the strength to occupy the blank market of PCVR.

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